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This is Scientific American's 60-Second Tech. I'm Larry Greenemeier. Got a minute?

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Video game playing can make you angry or aggressive.

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But it seems that the key factor may not be the violence.

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It's the player's incompetence at the game that's behind the ramped-up emotions, whether they're upping their kill count in Grand Theft Auto 3 or simply trying to solve a puzzle in Tetris.

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That's the take-away from a study in the Journal of Personality and Social Psychology.

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Researchers tested violent and nonviolent variations of a custom-designed game on 600 players.

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They found that poorly designed or overly difficult games left participants as enraged, if not more so, than violent games did.

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Violent games have long been blamed for subsequent violent behavior in players.

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And some research finds that long-term play changes regions in the brain associated with cognitive function and emotional control.

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Additional studies say such games increase aggression in children.

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But other investigators say the games actually have a calming effect on players, especially those with a preexisting mental health condition.

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All those research efforts may need to be re-examined in light of the new finding.

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In other words, don't hate the game, hate the player.

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Or at least his lack of skills.

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Thanks for the minute, for Scientific American's 60-Second Tech. I'm Larry Greenemeier.

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